extends Area3D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_area_entered(area):
translate(Vector3(16, 0, 0) * 0.5)
pass # Replace with function body.
func _on_area_exited(area):
translate(Vector3(-16, 0, 0) * 0.1)
pass #