extends Camera3D
# Parámetros ajustables desde el inspector
@export var speed: float = 5.0
@export var mouse_sensitivity: float = 0.003
var rotation_x: float = 0.0
func _ready() -> void:
# Oculta y atrapa el puntero del ratón
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
func _unhandled_input(event: InputEvent) -> void:
# 1. Salir del juego al pulsar la tecla Escape
if event.is_action_pressed("ui_cancel") or (event is InputEventKey and event.pressed and event.keycode == KEY_ESCAPE):
get_tree().quit()
# 2. Rotación de la cámara con el ratón
if event is InputEventMouseMotion and Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
# Girar a los lados (Eje Y global para no inclinarnos de lado)
rotate_y(-event.relative.x * mouse_sensitivity)
# Mirar arriba y abajo (Eje X local con límite)
rotation_x -= event.relative.y * mouse_sensitivity
rotation_x = clamp(rotation_x, deg_to_rad(-89.0), deg_to_rad(89.0))
rotation.x = rotation_x
func _process(delta: float) -> void:
# 3. Detectar teclas WASD para calcular la dirección de movimiento
var input_dir := Vector3.ZERO
if Input.is_key_pressed(KEY_W):
input_dir.z -= 1 # Adelante
if Input.is_key_pressed(KEY_S):
input_dir.z += 1 # Atrás
if Input.is_key_pressed(KEY_A):
input_dir.x -= 1 # Izquierda
if Input.is_key_pressed(KEY_D):
input_dir.x += 1 # Derecha
# Normalizar para que la velocidad no se duplique al moverte en diagonal
if input_dir != Vector3.ZERO:
input_dir = input_dir.normalized()
# 4. Mover la cámara según la dirección hacia la que está mirando
var direction := (transform.basis * input_dir).normalized()
global_position += direction * speed * delta
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Explicacion: estupendo GDScript para manejar una camara3d en Godot 4.7, puedes explorar todo el entorno de un juego 3d con mucha facilidad:
← Return to game
Comentarios
The wolfman is a superstar, you should continue the series or make a spirituals successor like the new adventures of MMMesaltmalomalal. You should also add sex, violence and a little bit of your sense of humor, like the lady in the pink suit with her panties down:)
None of that can be done anymore, everything’s censored. It’s a disgrace, but they don’t even show it for free on itch.io anymore. It wouldn’t even appear on the lists. What’s the point of making games that nobody’s going to look at? And that they won’t let me sell?
Follow me if you’d like at https://perico415.itch.io/. I’ll try to keep going with horror games if they don’t ban them too…
You are right sadly, but I like the fact that you didn't give up. Maybe new platforms will appear in time. Best of luck in your projects!