viernes, 8 de diciembre de 2023

Rota cubo en eje "y" a velocidad 44 en godot 4.2 con Gdscript;

 extends RigidBody3D



# Called when the node enters the scene tree for the first time.

func _ready():

pass # Replace with function body.



# Called every frame. 'delta' is the elapsed time since the previous frame.

func _process(delta):

rotate_y(44)

pass


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