viernes, 29 de diciembre de 2023

Script para godot cuando entra en el area3d un objeto rota , cuando sale se traslada;

 extends Area3D



# Called when the node enters the scene tree for the first time.

func _ready():

pass # Replace with function body.



# Called every frame. 'delta' is the elapsed time since the previous frame.

func _process(delta):

pass



func _on_area_entered(area):

rotate_x(180)


pass # Replace with function body.



func _on_area_exited(area):

translate(Vector3(2, 0,0))

pass

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