extends Area3D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_area_exited(area):
queue_free()
pass # Replace with function body.
func _on_area_entered(area):
$"../../AudioStreamPlayer".play()
pass # Replace with function body.
$"../../AudioStreamPlayer".play()
pass # Replace with function body.
emite sonido.........
func _on_area_exited(area):
queue_free()
pass # Replace with function body.
se borra su contenido.