extends Area3D
var Bullet = preload("res://PERSONAJES/CAVEZA NIÑO MONSTRUO ATACANDO/caveza_ataca.tscn")
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _input(event):
if event is InputEventMouseButton:
if event.button_index == 1 and event.pressed :
var bullet = Bullet.instantiate()
add_child(bullet)